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Turning Engineering Curiosity into Hands‑On Innovation

Posted by Engineering Communications on January 14, 2025 in News
Emma Brouwer, 鶹ý Engineering Alum
Emma Brouwer, 鶹ý Engineering Alum

Take a stroll past Emma Brouwer’s office on the third floor of the Emera Idea Building, and you’ll spot a desk that’s anything but ordinary.

“It’s covered in a weird combination of scrap hardware and googly eyes and circuit diagrams and LEGO and guitar pickups and chunks of live-edge wood,” says the 鶹ý Engineering alum. “I’m never bored in here” What might look like clutter to some is, for Brouwer, a playground of possibilities, and a reflection of her creative approach to engineering and design.

Student Mentorship

A recent graduate of the university’s Mechanical Engineering program, Brouwer now leads 鶹ý Engineering’s Light Prototyping Lab, where she mentors first and second year students in their Design course as they bring their ideas to life.

“I train the students on all the fun equipment in here, band saws, drill presses, sanders, all kinds of hand tools, and then help them with their projects,” explains Brouwer. “Last year we built little robots to shoot a hacky-sac. They designed their own launch mechanism, and the car was Arduino controlled.”

This year, her students have tackled projects such as creating water filters, battery-free lights, and navigation aids for visually impaired clients. For second-year students in mechanical and civil engineering, Brouwer supports a wider range of projects, assisting with 3D printing, coding, wiring, and construction.

She says she enjoys helping a younger generation bridge the gap between theory and practice, and encouraging them to refine their designs into practical, buildable solutions.

“I love it when students come in here and have an idea that’s great in theory but impossible to actually build,” she says. “They have to figure out a balance between what makes a design good in theory verse what will work well based on what they can physically build with the tools and material they have.”

Faculty Involvement

Since joining the Faculty of Engineering, Brouwer has also had the opportunity to contribute to the 鶹ý Emera ideaHUB, assisting last summer with their ideaBUILD Program.

A unique resource in Atlantic Canada, the Emera ideaHUB offers support to early stage startup companies creating physical products. It provides access to the resources, expertise, and connections needed to innovate. The ideaBUILD program is a 10-month, intensive initiative that offers founders a $10,000 grant for prototyping materials, a 12-week bootcamp, and industry experts who help them develop and validate their product's first prototype.

“It was fascinating to see projects from different engineering fields and stages of development,” says Brouwer who has always had a deep curiosity about how things work and are built. “It’s given me a whole new perspective on design.”

In addition to her work at the Emera ideaHUB, Brouwer also manages the 3D printing room in the Idea Building, immersing herself daily in the depth of creativity taking place at 鶹ý.

“Being involved with a variety of things gives me the chance to learn about a lot of cool stuff,” she says. “A lot of the different student projects I get involved in are also a cool way to push my own design limits.”

Engineering Journey

For someone who grew up with a deep fascination for math, physics, and science, Brouwer's journey into engineering was a natural fit. Like many students who choose this path, she was drawn to these subjects from an early age. Yet, despite this, it wasn’t until she toured 鶹ý’s Sexton campus that she realized she was meant to be an engineer.

“There were tools and electronics all over the place, I was pretty much in when I saw that.”

Since then, Brouwer has been continuously amazed by how much she learned as a student at Dal Engineering and how much she’s learned in her new role within the Faculty.

“There’s a ton of opportunities here to try stuff outside of the classroom. Between things like the design teams, the Makerspace, and different societies there’s just a lot of opportunities.”

“The biggest thing I hope students get out of Light Prototyping Lab is that engineering is fun,” she adds. “Beyond that, I think it’s super valuable for them to have this kind of hands-on design experience, and I hope they come away with a better understanding of the practical aspects of design.”